Official Review: Shadows of the Sun by Conor McIvor
Posted: 09 Apr 2021, 13:28
[Following is an official OnlineBookClub.org review of "Shadows of the Sun" by Conor McIvor.]
This is a tale about Lux, a village hunter from the powerful Empire of Eos, who lives as an outcast in the foreign city of Solaris.
After his father's mysterious disappearance, Lux narrowly escapes the onslaught of a goblin horde that destroys his home. His best friend Sci is the only family he has left. Luckily, he is given refuge by Solarian warriors—Eleanor and Dusk. In return, Lux must promise his unwavering allegiance to the city of Solaris. To sweeten the deal, he has a renewed hope of finding his father. The only obstacle standing in his way is Sci.
Now, Lux must decide what his heart truly wants; run away with Sci or switch his loyalty to his new comrades-in-arms, Eleanor and Dusk. There is no third option.
Conor McIvor’s Shadows of the Sun is an action-packed fantasy, with enough plotlines to keep the reader wondering. On top of his internal struggles, Lux battles a zombie army, faces the ferocious Basilisk creature, and discovers a damaging secret.
This book has two positive features that stood out; the writing style of the combat segments; and the world-building of the fantasy realm. The former is my favorite since those parts were more descriptive and thrilling.
McIvor has a keen ability to verbalize his video-game-style fighting scenes—such as swinging blades, handmade fireballs, spins, and backflip kicks. Of course, these parts would be incomplete without the gory sensory details; squelching flesh, foul goblin breath, and “bloodied mass of meat”. Also, this story has the ingredients of immersive fantasy. For example, sword-fighting, wicked warlocks, haunted ruins, and the clash of evil (the Empire of Eos) versus good (the city of Solaris).
Regrettably, the transitions were occasionally wordy and geared off the plot. For instance, on the morning of the epic battle with a mysterious mage, the characters were lounging and waiting for breakfast to be served. At that moment, I was eager for this segment to end and move to the action piece. Thankfully, I was not disappointed by the anticipated adventure. As a result, I didn’t count this slip-up as a negative point against the book.
I rate Shadows of the Sun 3 out of 4 stars. Unfortunately, the numerous grammar and spelling errors were a negative point. Therefore, I could not give it a 4-star rating. Additionally, a 2-star rating would be remiss since I enjoyed the story. I also look forward to the second volume (as implied at the end of the book).
I would recommend this book to anyone looking for an action-filled fantasy genre. Also, players of fantasy-action video games might enjoy the warfare segments. Due to the profanity and the heavy violence, I would not recommend it to younger readers.
******
Shadows of the Sun
View: on Bookshelves | on Amazon
This is a tale about Lux, a village hunter from the powerful Empire of Eos, who lives as an outcast in the foreign city of Solaris.
After his father's mysterious disappearance, Lux narrowly escapes the onslaught of a goblin horde that destroys his home. His best friend Sci is the only family he has left. Luckily, he is given refuge by Solarian warriors—Eleanor and Dusk. In return, Lux must promise his unwavering allegiance to the city of Solaris. To sweeten the deal, he has a renewed hope of finding his father. The only obstacle standing in his way is Sci.
Now, Lux must decide what his heart truly wants; run away with Sci or switch his loyalty to his new comrades-in-arms, Eleanor and Dusk. There is no third option.
Conor McIvor’s Shadows of the Sun is an action-packed fantasy, with enough plotlines to keep the reader wondering. On top of his internal struggles, Lux battles a zombie army, faces the ferocious Basilisk creature, and discovers a damaging secret.
This book has two positive features that stood out; the writing style of the combat segments; and the world-building of the fantasy realm. The former is my favorite since those parts were more descriptive and thrilling.
McIvor has a keen ability to verbalize his video-game-style fighting scenes—such as swinging blades, handmade fireballs, spins, and backflip kicks. Of course, these parts would be incomplete without the gory sensory details; squelching flesh, foul goblin breath, and “bloodied mass of meat”. Also, this story has the ingredients of immersive fantasy. For example, sword-fighting, wicked warlocks, haunted ruins, and the clash of evil (the Empire of Eos) versus good (the city of Solaris).
Regrettably, the transitions were occasionally wordy and geared off the plot. For instance, on the morning of the epic battle with a mysterious mage, the characters were lounging and waiting for breakfast to be served. At that moment, I was eager for this segment to end and move to the action piece. Thankfully, I was not disappointed by the anticipated adventure. As a result, I didn’t count this slip-up as a negative point against the book.
I rate Shadows of the Sun 3 out of 4 stars. Unfortunately, the numerous grammar and spelling errors were a negative point. Therefore, I could not give it a 4-star rating. Additionally, a 2-star rating would be remiss since I enjoyed the story. I also look forward to the second volume (as implied at the end of the book).
I would recommend this book to anyone looking for an action-filled fantasy genre. Also, players of fantasy-action video games might enjoy the warfare segments. Due to the profanity and the heavy violence, I would not recommend it to younger readers.
******
Shadows of the Sun
View: on Bookshelves | on Amazon